![]() They’re too bright, they’re starting to sound like a synth again. However, listen to notes in the lower range. We want to take some of that sizzle off the top. Strings are bright but they’re not this bright. Next filter, we’ve got a really bright, bright sound. It’s just like very sudden it’s synth perfect, but we’re making a more realistic string sound and bowed strings tend to kind of ease in. We’re gonna make two small changes here, they make a big difference.įirst off, our sound is immediately starting. And this is an orchestra so we want to spread out. And this is way too fast at the detuning. That gives us a very abrupt attack transient. However, we don’t want their phases to start at the same time. We create four copies essentially of our saw wave then now they start to wave against each other. So they have this sort of smearing pulsating sound. Now, right now, a waveform by itself, very static, unmoving but strings a bunch of violins and stuff like that playing at the same time, they all have a similar sound playing the same note, yet they’re not exactly the same. Gonna go for that sort of orchestral string sound. First things first, we need some voices so we can create a chord. So here we are, we’ve got a saw wave and that’s it. So we’re gonna go over all the different techniques that give us and patch a string-like character. But this is more about getting that string character out of your synth, getting something close to it or even just incorporate it into a patch. They sound amazing, especially the ones they make nowadays. If you want to be really, really, really real, sampler. Now if you are looking for real accurate string sounds from a plugin, what you need as a sampler. I’m gonna show you the different things we can do to a patch to make it more string-like. When you’re done watching the video, head on over to our forum and upload your patches for discussion. In this video, I’ll show you how to get that string character out of your synth. How about designing string-like sounds with your bare hands? We’ve all heard realistic orchestral sounds… those are made with samplers and that’s no fun.
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